![]() I'm not sure you quite understood what I meant when I said their relationship broke down though - they stopped working together, no further Sims titles were released by Aspyr (where previously they were used to port everything from the Stories games to Medieval). Yes, I'd assume Aspyr gives some predefined percentage to EA. It would not be worth it for them to remaster TS2, not with the sheer amount of work it would take for the variety of issues there are. Sims 3 is absolutely a more popular game. Sure, there's a good few of us still playing and people want to try it - but most sims players these days want an open world and story progression (both of which would make the game unplayable for me, and a lot of others I'm sure!). ![]() I think people vastly overestimate how popular sims 2 still is. It's about how much work EA would have to invest to get very little profit from. It is 100% guaranteed that anyone who owns Sims 2 on Mac will purchase the missing packs.Īnd as I mentioned, Mac users purchasing the missing packs after they get released by Aspyr would renew interest in the Sims 2, leading to more purchases through EA for windows. I don't see how increased sales and interest in Sims 2 on Mac OS will harm EA if they receive a part of the spoils. Pretty much literally any Sims player would JUMP at the chance of purchasing a remaster with perhaps some added/fixed features (open world features for example).Īnd I'm assuming Asypr has to share a percentage of their shares with EA for Sims 2? It's no secret that most of the Sims fans agree Sims 2 was near perfection. aybe it is the optimist in me, but I don't really see how it is so much of a business loss. I guess that is true from a business perspective - though there are countless of guides out there on getting Sims 2 to work on modern OS, I'm sure somebody can think of something.īut even so.
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